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This site is for the written works of JT Montague.


    Rise World Lore

    Montague91
    Montague91
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    Join date : 2011-01-31

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    Name: JT Montague
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    Rise World Lore Empty Rise World Lore

    Post  Montague91 Wed Aug 31, 2022 9:16 pm

    This is world lore and additional information regarding the Rise series as I call it. This includes Rise of Drakus, Rise of the Blood Pack and any other sequels for them.

    These are subject to change until further notice.



    How Inner Animals work in the Rise series


         I. The Basics:


                  - The inner animal is basically a spirit animal. It is an animal the host identifies most strongly with. 

                  - The spirit is born with the host and lives within them. 

                  - The inner animal is both part of and a separate entity from the host.

                  - Once awakened, the inner animal may communicate directly with the host.

                  - The host may gain abilities of the inner animal through merging, this permanently bonds animal and host on a spiritual level.


         II. Wolf Inner Animals:


                  - A host with a wolf for an inner animal is seen as a "dormant werewolf" by werewolves.
                  - The host will gradually transition to become a true werewolf if the wolf is awakened and merged with the host. This process can be halted if the host becomes something other than human first.
                  - Those who become werewolves in this manner are rare and are known as Lycans.




    Vampires in the Rise series
         I. Abilities and Traits:
                  - Hot blooded.
                  - Physically stronger and faster than humans.
                  - Capable of reproducing naturally.
                  - Can (but do not need to) eat normal food.
                  - Can detect subtle vibrations through
                    surfaces.
                  - Can shapeshift into an animal. The animal 
                    varies from person to person.
                  - Get stronger and faster as they get older.
                  - Have no heartbeat but do have a pulse.


         II. Weaknesses:
                  - Wood or ash of a white oak, can be lethal in
                    high doses.
                  - Direct sunlight.
                  - Decapitation (lethal)
                  - Severe blood loss (lethal)




    Werewolves in the Rise series


         I. Abilities and Traits:


                  - Immortality(can still get sick and develop genetic diseases)
                  - Wolf Spirit that normally surfaces on 13th birthday.
                  - Wolf form (Dire Wolf form. First shift normally occurs on the first full moon night once the 16th birthday has come)
                  -  Fated Mates chosen for them by the moon goddess.
                  - Physically stronger and faster than humans.(even stronger in wolf form)



        II. Weaknesses:


                  - Silver (weakens, can be lethal in large doses)
                  - wolfsbane (weakens, can be lethal in large doses)
                  - Decapitation (lethal)
                  - Severe blood loss (lethal)




    Lycans in the Rise series
    Lycans are the result of "dormant werewolves" awakening.

    Comparing to normal werewolves: They are normally more powerful than their non dormant brethren because their wolf is unique to them as it is born with them as opposed to the ancient wolf spirits of their counterparts. As such, their spirit resonates with the soul of the host, magnifying their power as opposed to simply adding their power on top of the hosts. If a lycan awakens too young (under 16) they will develop the same as a normal werewolf, albeit an alpha werewolf. The later in life a Lycan awakens, the more powerful they are when they do awaken.

    If a dormant werewolf awakens early due to some kind of trauma, there is a heightened chance of them becoming a feral werewolf.


         I. Abilities and Traits:


                  - Immortality(can still get sick and develop genetic diseases)
                  - Wolf Spirit.
                  - Wolf form. (Anthropomorphic Wolf form. First shift occurs on the first full moon after an adult Lycan(18+) is awakened.)
                  -  Fated Mates chosen for them by the moon goddess.
                  - Physically stronger and faster than normal werewolves.(even stronger in wolf form)



        II. Weaknesses:


                  - wolfsbane (weakens, can be lethal in large doses)
                  - Decapitation (lethal)
                  - Severe blood loss (lethal)




    Feral Werewolves in the Rise series
    Feral Werewolves are the result of dormant werewolves being forced to awaken early due to trauma.

         I. Abilities and Traits:


                  - Immortality(can still get sick and develop genetic diseases)
                  - Wolf form (Dire Wolf form. Shift occurs on the first full moon night after awakening)
                  - Physically stronger and faster than normal werewolves (equal to an alpha werewolf)
                  - Cannot return to human form after first shift.
                  - Vicious and bloodthirsty.



        II. Weaknesses:


                  - Silver (weakens, can be lethal in large doses)
                  - wolfsbane (weakens, can be lethal in large doses)
                  - Decapitation (lethal)
                  - Severe blood loss (lethal)





    Wolf Spirits in the Rise series
    Wolf Spirits are the inner wolf of a werewolf and exists as a separate entity bonded to the werewolf.



         I. Ancient Wolf Spirits:


                  - Have existed since the werewolf species was created.


                  - Bond to a werewolf host at the behest of the moon goddess.

                  - Return to the moon goddess upon their werewolf's death to await their next host.


                  - Always have power to match the strength of their hosts will.


        II. Lycan Wolf Spirits:


                  - Normally result from strong human bloodlines.

                  - Is born alongside their host and is dormant.


                  - Often inherits power from parents of their host.

                  - Capable of syncing up with and magnifying the power of their host.

                  - More often than not are alphas.




    Shifters in the Rise series
         I. Abilities and Traits:
                  - Shapeshifting, any form they can think of so long as it doesn't change total mass.
                  - Changes occur on the genetic level.

         II. Weaknesses:
                  - Silver (weakens, can be lethal in large doses)
                  - Decapitation (lethal)
                  - Severe blood loss (lethal)

      Current date/time is Sun Apr 28, 2024 9:21 pm